These videos show three of the scenes for which I created either most or all of the sound design, including foley, interaction and environmental sounds.
Due to the art and animation style, most of the atmosphere had to be conveyed by the audio to give the player a sense of the space and their surroundings. This reel shows some of the scenes and backgrounds I created the ambience and environmental sounds for.
Year Of Production
2016
Award for Best Sound in 2017